Qonqur - Virtual Hands

Pricing model
Freemium
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Qonqur is an application designed for users to enhance their presentation, learning, brainstorming, and research processes through webcam hand gesture control and mind mapping. It is presently offered as a beta version for a limited period at a reduced cost. The app is compatible with laptops, smartphones, or USB webcams and does not necessitate the use of virtual reality glasses.

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Free
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Cascadeur is an independent program designed for crafting 3D keyframe animations for both humanoid and other types of characters. It includes a comprehensive set of features such as Quick Rigging, AutoPhysics, Trajectories, Ghosts, Copy Tool, Tween Machine, IK/FK Interpolation, Graph Editor, and Video Reference Import, along with AI-driven tools for posing and secondary motion. Compatible with .FBX and .DAE files, Cascadeur integrates seamlessly with platforms like Unreal, Unity, Daz3d, 3ds Max, Maya, Mixamo, Blender, Houdini, and Cinema 4D. The website offers tutorials, video lessons, documentation, articles, as well as a community forum and Discord.
Freemium
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Anything World is an AI-driven platform that streamlines 3D model animation for game developers, app creators, and metaverse designers. It provides automated rigging and animation, game engine SDKs, and a comprehensive library of 3D models, allowing users to effortlessly animate static models without intensive manual labor. This tool is perfect for individuals looking to save time, cut costs, and boost creativity in 3D content creation for a range of digital applications.
Free
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Omniverse Audio2Face is a reference application that facilitates the animation of a 3D character to align with any voice-over track. It comes equipped with a 3D character model that can be animated using a voice-over track, where the audio input is processed by a pre-trained Deep Neural Network. The output then manipulates the 3D vertices of the character mesh to generate real-time facial animation. Additionally, it includes a character transfer feature, enabling users to retarget any 3D human or human-like face and scale the output with multiple characters in the scene, while controlling the character's emotion through an AI network. It also offers data conversion features for blendshape conversion and blendweight export options, and it supports export-import with Blendshapes for Blender and Epic Games Unreal Engine to produce character motion.